![]() Of course, there's a little more to it than that. Using the same touchscreen-based mechanics as the 2005 "Kirby: Canvas Curse" for the Nintendo DS, Kirby's latest adventure effectively bridges the gap between classic Nintendo platformers and app games like "Cut the Rope."Įschewing buttons and thumbsticks altogether, players instead move Kirby via rainbow-colored lines that they paint directly on the Gamepad touchscreen with the Wii U stylus or a finger. Even the animation itself has the rough, imperfect charm of a stop-motion movie.Īside from the eye-catching visuals, the main selling point of "Rainbow Curse" is its gameplay. Every part of the candy-colored, fingerprint-covered world looks like it was lovingly molded by hand and then arranged, frame by painstaking frame. series, has ditched the charming yarn and cloth motif from 2010's “Kirby’s Epic Yarn" in favor of a “Wallace & Gromit”-esque claymation look. ![]() First things first: Kirby's latest adventure is a beautiful-looking game.ĭeveloper HAL Laboratory, the team also behind Nintendo’s popular Super Smash Bros.
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